David Wendl

Canyon of Heroes

In 2015, I worked on this image spot for MLB Network. The idea was to make famous moments of baseball history look as though they were sculpted out of mountains and cliff sides; sort of like Mount Rushmore, but for baseball! We combined digital 3D models with shots of real landscapes. I was responsible for most of the lighting and compositing, and generally making the statues look as though they were seamlessly a part of these environments.

Aaron Jackie Rickey Ruth

Autodesk Maya

Share this:

it's me!

David Wendl

Hi! I am a 3D Computer Artist based in New York City. I do 3D modeling and animation in Maya, and also rock the Photoshop. I'm interested in animation and storytelling of all kinds. In 2011 I graduated from the School of Visual Arts with a BFA in Computer Art. There, I produced a short film called Sad Robot :(, which you should watch right now. Since then I've been working in the VFX industry, while dabbling in personal projects on the side.

See my Resume!
See my Reel of latest work!
Wanna email me? You can find me at Petterine at gmail dot com. No spam please.
For my latest updates, be sure to follow my Instagram!

Links of Note